Honest dice
Both duelists run the same deterministic engine from one shared seed. The dice cannot lie, and neither can your opponent.
An independent game workshop
Conjuring small, sharp games — the kind you play across a table, even when the table is the internet.
Now on the workbench
A two-player tactical card duel. Summon painted horrors, roll honest dice, and outwit the one friend foolish enough to face you.
Both duelists run the same deterministic engine from one shared seed. The dice cannot lie, and neither can your opponent.
Every card wears brushwork in the spirit of the cardboard classics of the '90s — foil-counter included, sleeves optional.
Share a four-letter sigil and your opponent is summoned across the wire. No accounts, no lobbies, no waiting rooms.
Matches are recorded move for move. Relive the comeback, study the collapse, settle the argument.
Now in closed playtest — friends & family, by invitation.
Dispatches from the workshop: playtest invitations, new cards, and the public season — a few ravens a year, no more.
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